Here's some info about Magtheridon and his Lair. Pls watch this video http://www.youtube.com/watch?v=mxaSuBrVdX8&mode=related&search=
(Thanks Gno)
Trash Pulls
There are four packs of (3)Warders(One Pat around), these Warders are Warlock/Warrior type mobs.
They cast a Shadow Bolt Volley dealing ~2000 Damage, they also SW people for 1000 DPS, and also a Unstable Affliction for 500 damage a tick... they also do a Shadow Burst for 1-2k. Shadow resistance is recommended when fighting these. Curse of Tongues should be applied on teh locks.
All the trash has to be cleared, respawns in 2 hours.
TEH BOSS
You start with 5 Channelers. The second you engage them, you have 2 minutes before Magtheridon becomes "active."
Channelers (phase 1):
-Each have approximately 360k hit points.
-They do a Shadowbolt Volley that hits for ~3k (can be interrupted, out ranged).
-They can heal each other (so you spread them out, and you can interrupt it, Warlocks can do CoT). They use Dark Mending: Uses dark magic to heal an ally for 69375 to 80625 damage. Cast Time 2 seconds, 30 yards range.
-They summon Burning Abyssal (Infernalz) that can feared and banish and tanked and also do 2625-3375 fire damage in 10 yards area. They will 1 hit anyone outside of a Pally or a Warrior (or Femme). You have about ~6 infernals up at 1 time (they die after 1-2 mins).
-After you kill 1 Channeler, the other 4 gain a buff (Soul Transfer) were they gain 30% more damage, and 30% increase in casting speed and 20% size increase. Zomg
Bascially, (pardon my art, im no Da Vinci)
We require ze 5 tanks, min. 4, 3 rogues (possibly) and 3 locks.
Pikachu - Mag
Channeler 1
Channeler 2
Channeler 3
Channeler 4
Channeler 5
The squishiest tank will tank 1, coz no. 1 will be the weakest. MT will tank no. 2, as he has to prepare to pick up Pika.. i mean Mag when he gets going. The 2nd fattest tank will tank no. 5, which at the end of the day, be the most powerful after watching all his buddies die.
At the start of the fight, tanks will all run to their pre-arranged positions, with the MT dragging no. 2 close to no. 1 for rogues to blade flurry etc etc. At the point on time, all the rogues should be interrupting Dark Mending on BOTH 1 and 2, which prevents them from cross healing since they are so close. The reason for downing 1 and 2 together is coz we need to kill them fast, within 2 mins! Healers should be located in the pale yellow circles, we need about 8 of them. The dude (or dudette) that will eating the most shit would be number 5, as after watching all his buddies die, will be buff as hell. As the fight progress, infernals will spawn and the locks (indicated by the red dots) will have to CC them.
After 1 and 2 are down the entire raid will progress to kill the rest at wherever they are being tanked.
Ok, assuming that Mag is up and 3 channelers are down, this should be the layout,
Magtheridon (phase 2):
-Does a 10k cleave (frontal arc), hence melee should be hitting his rear end.
-Conflagration (flames on the floor), where it ticks for 760-800, so keep away.
-Quake, a random direction knockback (mostly towards the walls), happens 10-20 secs after Mag goes active and quite often thereafter.
As many of us found out yesterday, knockback whilst the last 2 channelers are around is a killer, coz healing is slowed significantly. So it is of -=UTMOST=- importance that at least one of them (hopefully both) are death before then. When all are dead, healers and casters spread out to the sides and pew pew and healzors.
He will periodically start to cast Blast Wave which will wtfpwn us if we dont click the 5 cubes. There are 5 cubes that each of the channelers is at. If all 5 people click the box (and are able to channel it all at once) Magtheridon will be stunned (Shadow Grasp), and take 100% more damage. BUT, Control of the Box deals 800 damage a second. After breaking from a Box, you get Mind Exhaustion, which lasts for ~1:30. Healers not healing MT need to heal up on the clickers. (U only need to channel for 3 secs)
At 30%, Maggy will get pissed and do an AOE stun that nukes everyone for 4k dmg, hence at 33-32%, slow all dps and get teh raid to full hp. If however, there is a cube clicking seq before this, we would have to hold all dps, click the cubes before he hits 30%. Form 30%-0%, he will do an OP cave-in that can one-shot clothies. Thankful, the radius is small and easy to to avoid.
From here on is pew pew all the way! GL HF.

2 comments:
lol femme....only YOU will think of using Pika as Mag's Face Pic....lol...anyway, now working and doing all these?!?! chao keng!!
but thx for ur good work and efforts!!!
omg... pokemon hentai!!! Femme... I really wonder what kind of things you surf!
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